PROBLEM - Population aging and lack of interaction between young people and retirees/seniors leading to intergenerational gaps and conflicts. EXISTING ALTERNATIVES - Traditional education systems focus on subject knowledge and skills rather than intergenerational learning and interaction. UNIQUE VALUE PROPOSITION - For Retirees/Seniors: - Share knowledge and experience as mentors in STEAM education. - Opportunity to become mentors through training programs and workshops. - Personal growth opportunities by staying engaged and updated. - For Students: - Access to wisdom and experience from retirees/seniors. - Practical application of knowledge. - Broader social perspectives through interaction with retirees/seniors. SOLUTION - "Gather in One Classroom" workshop series to facilitate student-senior interactions and explore age-friendly technologies. 1. Train 20 senior mentors to engage with 2,000 high school students. 2. Recruit and train senior assistants for school internships and student interactions. 3. Conduct workshops led by mentors and senior assistants on addressing elderly challenges and developing solutions. 4. Students interested in age-friendly technologies can collaborate with senior assistants for project showcases. CUSTOMER SEGMENTS - Retirees/Seniors interested in lifelong learning and STEAM education. - High school students seeking innovative ideas, guidance, and exposure to different perspectives. CHANNELS - Community partnerships for workshop and event arrangements. - Social media and website promotion. - Collaboration with schools and educational institutions. REVENUE STREAMS - Workshop fees charged to schools and private/public organizations. COST STRUCTURE - Fixed costs: - Website and social media maintenance. - Office rent and equipment. - Variable costs: - Workshop/event venue and materials. - Marketing and promotion expenses. KEY METRICS - Number of retirees/seniors and students participating in workshops and events. - Satisfaction surveys from retirees/seniors and students. UNFAIR ADVANTAGE - Unique intergenerational learning model connecting retirees/seniors and young generations. - Focus on STEAM education and practical knowledge. - Community partnerships for a rich learning environment and resources.